Play Die Reload


This early access effort from Signal Studios currently holds potential and like many early access products, lacks content. There’s plenty to hope for with the continued development of Savage Lands and the current state of the game offers some exploration and a fairly well fleshed out world with regards to lore for the player to take part in. The current content within the world is limited and offers chunks of game time for those interested in following the development. For those who want to sink hours of time into a survival game however, definitely wait for Savage Lands to move further along in it’s development as the content is currently bare bones.

Broken Bots is a fast-paced, wacky, multiplayer game from Bunnycopter and it is an absolute blast. Everything about the game is well put together and incredible fun with enough game modes and combat variations to entertain the player over and over again.

The Lion’s Song, Episode 1: Silence introduces us to a young woman named Wilma who is struggling to complete a musical composition. Just like many people, Wilma is being pulled between conflicting goals and desires. What does she really want?
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Double Fine has certainly produced an interesting title here. Headlander is quite different to most of what’s available in the gaming industry currently and retains Double Fine's characteristic quirkiness that they had seemed to have lost in some of their more recent endeavors.

SteamWorld Heist is very thematic; there is a strong western vibe to the entire game. It’s like western meets steampunk meets space travel. I just recently watched an old western movie on television and there were parallels between the two. The characters do not actually speak; there are text boxes that appear whenever a character speaks. Even though no actual words are spoken a "beep" and "boop" sound accompanies the speech boxes which is adorable and kind of endearing. Although all of the characters speak in a very stereotypically western way, it isn’t offensive or overdone at all. The game developers seemed to know how far to take the western theme without it becoming too much.

Brigador is an effort from Stellar Jockey and Gausswerks that offers a retro style, real-time strategy combat experience. You are on the Human colony of Solo Nobre and your purpose is to cause destruction in the wake of the rise of a dictatorship on the colony, and aiding the rebelling faction.

Before I get into this review, I have something of a disclaimer. The scale of this game is far too colossal for me to have managed enough playtime to do a complete appraisal, so this review is based off my initial impressions and will be devoid of any substantial speculation as to what the game ‘might’ hold later down the line. It clearly has more content that I have not yet broached. However, as I have no idea where that content may lead and may not have any idea for maybe 30-100 hours more gameplay, I will not try and fill in the blanks.

A game comes around every now and then that sits you down and gently breaks it to you with a smooth mellow voice that it will be taking up your every waking minute for the next two weeks. At first you disagree and may even fight back with exclamations of needing to do this or that life chore but eventually you succumb just as the game knew you would. The game then gives you a cup of tea and pats your head.

That game for me this month is RimWorld.

“Earth may be dying” - with this opening salvo, you begin your journey in Offworld Trading Company. Mars has become the new frontier, and you must compete to establish your place on this new planet by collecting resources and turning those resources into much needed products like electronics and steel to sell to growing colonies that rely on your goods to thrive. But you aren’t the only one attempting to establish yourself and make a profit. Other companies have different visions of what the future will be, some are ruthless scavengers and some are scientific visionaries, while others aren’t human at all.

Last Horizon is an extremely simple, well executed game from indie developer Pixeljam. The game features a very clear, basic objective. You are a rocket setting off from a dead planet and you must find your way 'home' to a new and living planet. Along the way you must land on other planets to collect resources to terraform your new home and to replenish your supplies of fuel and oxygen.