Play Die Reload
Flying Carpets Games offers up a potentially interesting title that sadly does not really fulfill the player in terms of interest or challenge. The premise of The Girl and the Robot is that a young girl is trapped in a castle ruled by an evil queen and the girl and her robot companion must solve various puzzles and fight enemies to escape the queen's clutches. The awkwardly animated duo fumble their way through a myriad of blandly colored buildings in the sky in an oddly empty city populated only by fairly ineffectual robot guards.
This early access effort from Signal Studios currently holds potential and like many early access products, lacks content. There’s plenty to hope for with the continued development of Savage Lands and the current state of the game offers some exploration and a fairly well fleshed out world with regards to lore for the player to take part in. The current content within the world is limited and offers chunks of game time for those interested in following the development. For those who want to sink hours of time into a survival game however, definitely wait for Savage Lands to move further along in it’s development as the content is currently bare bones.
Broken Bots is a fast-paced, wacky, multiplayer game from Bunnycopter and it is an absolute blast. Everything about the game is well put together and incredible fun with enough game modes and combat variations to entertain the player over and over again.
The Lion’s Song, Episode 1: Silence introduces us to a young woman named Wilma who is struggling to complete a musical composition. Just like many people, Wilma is being pulled between conflicting goals and desires. What does she really want?
Double Fine has certainly produced an interesting title here. Headlander is quite different to most of what’s available in the gaming industry currently and retains Double Fine's characteristic quirkiness that they had seemed to have lost in some of their more recent endeavors.
SteamWorld Heist is very thematic; there is a strong western vibe to the entire game. It’s like western meets steampunk meets space travel. I just recently watched an old western movie on television and there were parallels between the two. The characters do not actually speak; there are text boxes that appear whenever a character speaks. Even though no actual words are spoken a "beep" and "boop" sound accompanies the speech boxes which is adorable and kind of endearing. Although all of the characters speak in a very stereotypically western way, it isn’t offensive or overdone at all. The game developers seemed to know how far to take the western theme without it becoming too much.
Brigador is an effort from Stellar Jockey and Gausswerks that offers a retro style, real-time strategy combat experience. You are on the Human colony of Solo Nobre and your purpose is to cause destruction in the wake of the rise of a dictatorship on the colony, and aiding the rebelling faction.
Before I get into this review, I have something of a disclaimer. The scale of this game is far too colossal for me to have managed enough playtime to do a complete appraisal, so this review is based off my initial impressions and will be devoid of any substantial speculation as to what the game ‘might’ hold later down the line. It clearly has more content that I have not yet broached. However, as I have no idea where that content may lead and may not have any idea for maybe 30-100 hours more gameplay, I will not try and fill in the blanks.
A game comes around every now and then that sits you down and gently breaks it to you with a smooth mellow voice that it will be taking up your every waking minute for the next two weeks. At first you disagree and may even fight back with exclamations of needing to do this or that life chore but eventually you succumb just as the game knew you would. The game then gives you a cup of tea and pats your head.
That game for me this month is RimWorld.
Page 4 of 5