Play Die Reload
Taking on the challenge of creating an old school RPG, Indie developer Event Horizon are developing their first Steam release, Tower of Time, in Early Access. With a blend of well crafted story telling and tactical, real time combat this is a game that promises a beautiful experience with something for those players who love the older style of RPG as well as players who may be more used to newer methods of tackling combat and general gameplay. Despite it’s currently rough edges, Tower of Time feels quite different to more recent releases in it’s genre and offers something special.
The delights of this charming action brawler created by indie developer Tomatotrap are many in number. Plasma Puncher is simple to understand and difficult to get good at, offering a fun and light-hearted experience that still contains challenge. An adorable looking game with fast flowing and smooth gameplay that makes it look and feel very much worth it’s very reasonable asking price.
Dig or Die has been in Early Access for some time. However, developer Gaddy Games have produced a game that contains crafting, tower defence and horde mode elements, combining them together to create an engaging experience with an intriguing progression system and the option to experience the game in multiplayer. An enjoyable title under a reasonable price tag that certainly shows promise as it continues to move through development.
This Early Access title is the first Commercial Indie project by the developer Matt Dabrowski. An ambitious creation that aims to essentially give the player free reign in how they can tackle any situation or mission while also providing a randomly generated set of levels upon each run through, Streets of Rogue attempts and achieves things that others possibly haven’t even thought to try.
This delightful experience from Garden Shed Studios first entry onto Steam has a distinct arcade feel to it while blending hack and slash, dungeon crawling gameplay with rogue like mechanics. Challenging, varied and visually lovely, Super Stone Legacy is a game with significant amounts of re-playability that offers a vast amount of enjoyment.
Rokh is an early access, base building and survival game developed by Nvizzio Creations and Darewise Entertainment. Taking place on the surface of Mars Rokh challenges the player to create bases, survive the rigours of the Martian surface and to discover what happened to the previous colonisation attempt.
Indie developer, Majorariatto, have offered up their first steam release to the masses. Majotori is an amusing, casual game based around the player dictating the outcome of various situations and stories based on how well you answer a round of trivia questions. There is still some luck involved as the only way of guaranteeing a positive outcome is to answer every single question correctly, but even in failure the game remains light hearted and entertaining.
The Final Station is a game created by two indie developers, Oleg Sergeev and Andrey Rumak under the studio name of Do My Best Games. Published by Tiny Build this stunningly crafted experience encapsulates everything that is to be expected from an unforgiving survival game and captures beautifully the tension, uncertainty and underlying horror of a mysterious apocalyptic world.
This third person shooting gallery from Nawia Games is a competently put together title featuring simple but well functioning gameplay. Western 1849 Reloaded offers short bursts of entertainment and some varying levels of difficulty as well as unlock-able content and upgrades. There is little to really keep the player engaged for extended periods of time and it feels very much like a flash game, but it functions as intended and provides an expected amount of content and re-playability for it’s price tag.
This early access title from Onevision Games is an extremely atmospheric, philosophical experience. You find yourself in a mysterious land with no memory or explanation of why you
are there. As you begin your journey you encounter various items in the world that start to provide you with a vague understanding of your purpose and the journey you have ahead of you. There is no clearly defined direction for you to take as you wander through the fantastical architecture of Essence, with the game providing you with a linear path surrounded by nooks and crannies that allow for some exploration and deviation from the general direction you find your self being drawn towards.
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